Computer graphics with Open GL. – Ebook PDF Instant Delivery – ISBN(s): 9781292024257,1292024259
Product details:
- ISBN-10 : 1292024259
- ISBN-13 : 978-1292024257
- Author:
For junior- to graduate-level courses in computer graphics.
Assuming no background in computer graphics, this junior- to graduate-level textbook presents basic principles for the design, use, and understanding of computer graphics systems and applications. The authors, authorities in their field, offer an integrated approach to two-dimensional and three-dimensional graphics topics. A comprehensive explanation of the popular OpenGL programming package, along with C++ programming examples illustrates applications of the various functions in the OpenGL basic library and the related GLU and GLUT packages.
Table of contents:
I. Hello World
1. An Invitation To Computer Graphics
2 .On To OpenGL And 3D Computer Graphics
II. Tricks Of The Trade
3. An OpenGL Toolbox
III. Movers And Shapers
4. Transformation, Animation And Viewing
5. Inside Animation: The Theory of Transformations
6. Advanced Animation Techniques
IV. Geometry for the Home Office
7. Convexity and Interpolation
8. Triangulation
9. Orientation
V. Making Things Up
10. Modeling in 3D Space
VI. Lights, Camera, Equation
11. Color and Light
12. Texture
13. Special Visual Techniques
VII. Pixels, Pixels, Everywhere
14. Raster Algorithms
VIII. Programming Pipe Dreams
15. OpenGL 4.3, Shaders And The Programmable Pipeline: Liftoff
16. OpenGL 4.3, Shaders And The Programmable Pipeline: Escape Velocity
IX. A Shader’s Web
17. WEBGL
X. Anatomy of Curves and Surfaces
18. Bézier
XI. Well Projected
19. Applications Of Projective Spaces: Projection Transformations and Rational Curves
XII. Time For A Pipe
20. Pipeline Operation